Divinity II: Ego Draconis - Unique Equipment

Written by Lancet Jades. Posted in Divinity II: Ego Draconis


UNIQUE EQUIPMENT


Unique equipment covers all items (weapons, armor, jewelry) that may be found which are unique in some way. This is either a special equipment type altogether, properties that make it unique (especially skill boosts on weapons or armor), and so forth. The obtained entry lists where and how the item is acquired. The lost entry lists when (and if) the item is taken from your possession.

The full name, including titles, of each item is in parentheses next to the basic name (shown in the item list). If an item has open slots, it will list the default title. If the starting properties are random, it will list the title as variable. If no titled name is listed, it does not and cannot have titles. NONE OF THESE ITEMS HAVE A RARITY, such as uncommon, rare, magical, heroic, or legendary. For a few particular items, the lack of a rarity is the ONLY defining feature that makes them unique.

Note that there seem to be two main types of special equipment: 1: Those with EMPTY enchantment slots! Equipment with enchantment slots that start empty seem set in stone, and will be the same every single time. They start out with a title that, while it has a suffix, does not have the enchantment to go along with it.

2: Those with FILLED enchantment slots! Equipment with filled enchantment slots seem to have their buffs and number of charm slots randomized when obtained. Their enchantments are also random, but the number of slots is pre-determined. Unlike random equipment in shops and chests, the enchantments are based on the ITEM'S level. For these items, the range of potential buffs are also listed (for example, "Main stats: 1 - 2" means that one random buff could be to Vitality, Spirit, Strength, Dexterity, or Intelligence, and be a bonus of +1 or +2).

Items marked with the "Cannot be sold, stored, or destroyed" notice do NOT count towards your inventory limit! These are essentially quest items that also have an actual function as opposed to inventory space hogs that you can get suckered into forever.

TABLE OF CONTENTS

 

MELEE WEAPONS:  
-Alberic's 'My First Mace' (choose the mage path in Farglow)
-Aravir's 'My First Bow' (choose the ranger path in Farglow)
-Arben's Sword (given by Arben's Ghost in the tomb)
-Balanced Heavy Iron Axe (one of five weapons on table in Bandit Camp)
-Balanced Heavy Iron Axe (one of five weapons on table in Bandit Camp)
-Balanced Heavy Iron Cleaver (one of five weapons on table in Bandit Camp)
-Balanced Heavy Iron Sword (one of five weapons on table in Bandit Camp)
-Brightblade (mindread Seth, then kill him in combat)
-Gawain's 'My First Sword' (choose the warrior path in Farglow)
-Laiken's Sword (mindread Laiken during "Laiken in his Lair")
-Mace (mindread Winthrop, find behind Jackson's pig pen)
-Normal Heavy Iron Mace (one of four choices in Citadel Dungeon)
-Normal Heavy Iron Sword (one of four choices in Citadel Dungeon)
-Normal Light Iron Cleaver (press button in Jackson's Cellar)
-Noryfundus' Rusty Sword (buy from Noryfundus)
-Radcliff's Sword (result of weaponsmithing contest)
-Slayerbane (mindread Talana and look on a cliff)
-Tagos' Axe (during "An Axe to Find")
-Viper's Sword (kill Viper and loot it)
-Well-Crafted Heavy Iron Axe (let Clyde live in "Method or Madness")
-Well-Crafted Heavy Noble Axe (mindread Hermit, then look in statue's mouth)
-Wesson's Sword (result of weaponsmithing contest)



SHIELDS:  
-Noryfundus' Paper-thin Shield (buy from Noryfundus)



RANGED WEAPONS:  
-Balanced Heavy Elven Bow (in the Hermit's chest after mindreading Vacca)
-Normal Light Composite Bow (one of four choices in Citadel Dungeon)
-Noryfundus' Crappy Bow (buy from Noryfundus)
-Rothman's Bow (after "Stuck in a Hole")



ARMOR:  
-Champion David's Gauntlets (after "The Fugitive" if threaten to turn him in)
-Cuirass of Jurak (complete all five bounty quests in Broken Valley)
-Noryfundus' Muddy Boots (buy from Noryfundus)
-Regular Noble Helmet (mindread Amdusias, then open the chest in his room)



JEWELRY:  
-Bronze Ridged Ring (threaten the two women in Orobas Fjords for the ring)
-Bronze Ridged Ring (let Jackal live in "Method or Madness")
-Guard's Belt (mindread Arnold, under a bed in Barracks)
-Hallorn's Ring (kill Hallorn and loot it)
-Hermosa's Necklace (given by Hermosa during "Dear John")
-Jackson's Amulet (find Jackson's diary and kill him)
-Jagon's Necklace (kill Jagon and loot it)
-Jonah's Amulet (during "The Old Ghost and the Sea")
-Lovis' Pendant (answer all 5 questions correctly in the quiz)
-Noryfundus' Earrings of Might (buy from Noryfundus)
-Noryfundus' Plastic Ring (buy from Noryfundus)
-Penelope's Amulet (mini-chest on Lovis' Tower)
-Pewter Ridged Ring (bought from Merchant Lamotte)
-Power Belt (during "Louis' Stash")
-Talisman of the North (turn in all three Talismans in Derelict Tunnel)
-Wishing Well Ample Bracelet (100g donation at wishing well)
-Wishing Well Common Bracelet (10g donation at wishing well)
-Wishing Well Exquisite Bracelet (1000g donation at wishing well)